We have outlined a multidisciplinary research approach that combines rapid prototype development cycles with more profound research questions coming from different fields of research. In creating the prototypes, testing the production methods and designing and studying the user experience, the different goals of research come together and benefit each other. In building, testing, and iterating prototypes, we will create new, practical knowledge that thus far has been lacking in the journalistic media houses and other fields too.
With this approach, we are able to find answers to various questions at the same time, such as the following:
● How to develop pleasurable human-technology interaction (HTI) and user experience in VR? (task for programming, HTI, and service design)
● How to develop novel solutions, production methods and tools that meet the principles and ethics of journalism, creating new genres of journalistic content? (tasks for communication and journalism studies)
● How should the business models be incorporated into journalistic VR? (task for online business studies)
We believe that this kind of multidisciplinary approach combining programming, HTI, service design, journalism studies and business studies incorporated into cycles of developing prototypes will boost the field more efficiently than traditional, more descriptive research on the best practices of journalistic VR.